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Human Computer Interaction / User Experience / Usability Group


By Laura Cuozzo - Posted on 17 October 2005

Voice and visual interfaces for non-literate groups

There is much to be learned about creating interfaces for non-literate populations. Since this is not a group that most companies target, very little hands-on research has been done with non-literate user groups. Most of what I have learned is theoretical, based on user research on sight-impaired users, or is from very limited case studies. Some of the best information has come from other the projects of RDVP fellows and the work they have done. (Thanks, Aman.)

Usability Workshop: Tuesday --> Only 30 minutes

30-minute presentation on user-centered design practices. Starts at 3:30 Tuesday, November 15th in Cordura 104.

Will include:
-- What is user-centered design?
-- Contextual Inquiry
-- Paper prototypes
-- Usability Testing
Laura

How testing with users can cause us to talk more about things we're sick of talking about.

Here is an excerpt of an interview with David Liddle, whose team developed the Star system in 1978 here in Palo Alto,. The Star system was the forerunner of today's graphical user interfaces (GUIs) like the Mac and Windows.  

Contextual Inquiry: One Usability Method

In the Intro to HCI (Human Computer Interaction) class I am auditing with Prof. Terry Winograd, project teams have been assigned to perform a "contextual inquiry."

Contextual inquiry involves going out to the field to interview your target users. For those of you who have access to their target users or have people on their team in the field, this is a very good method of starting to gather information with which to build your project requirements.